Greenlit and Good Feels
Yesterday afternoon at 1:37 pm central time I was walking down North Wells street here in Chicago when I got a text from Kevin Geisler, one of our programmers and our COO. “We are greenlit!,” it said. It’s always weird when life-changing things are told…
Octodad’s Green Light
Creating games can be the best thing in the world. In our case we all get to work with incredibly crazy and creative people who are relentless in making sure we’re crafting a world that others will also find intriguing. Then again at times it…
Horse Talk: Majdi Takes The Gallop Poll
‘Horse Talk’ is a series here on the Octodad blog where we run intra-team Young Horses interviews. The first 2 or so questions are the same for each horse, but afterwords we crowd-source the team for things they’d like to ask the interviewee. Who are…
Fantastic Arcade: Once More, With Feeling
Last year we made our very first visit to Austin when we were a featured spotlight game at the super rad event Fantastic Arcade, part of Fantastic Fest, at The Highball. While there we showed off the first Octodad in a really interesting arcade machine…
Horse Talk: Clip Clop Questions With Kevin Zuhn
‘Horse Talk’ is a series here on the Octodad blog where we run intra-team Young Horses interviews. The first 2 or so questions are the same for each horse, but afterwords we crowd-source the team for things they’d like to ask the interviewee. Who are…
Octodad: Dadliest Catch on Steam’s Greenlight
When we started making Octodad: Dadliest Catch we had the ambition we still maintain today, that we very much want to distribute the game through Valve’s Steam platform for PC/Mac. (Linux too if it’s ready by the time we launch! Otherwise we’ll find another way…
We’re Going to PAX Prime!
A few months back we were lucky enough to receive word that the Indie Megabooth was going to return at PAX Prime, and they were even looking for games to fill some space at the booth! We decided to hop on that gravy train and…
Your Favorite Octopus in Your Favorite Reverse Rhythm Game, Retro/Grade
A few months back I spoke with Matt Gilgenbach of 24 Caret Games and he was seeking some other indies to fill his unlockable character slots for his upcoming PSN release of Retro/Grade. Retro/Grade is a shooter gone rhythm game where you play the whole…