Category: Design

Introducing Multi-Dad!

Eager for more Octodad? No? How about more OctoDads! Introducing Multi-Dad! Finally you can have more than one dad at once! How progressive! Features: – Up to thirty-two fatherly figures at once! – Co-op support for up to 128 players! – Leaderboards to track your…

All Under Control

The original Octodad sold itself on its control scheme meant to simulate the hardships an octopus would face if he were trying to pull off masquerading as a human.  We meant to make it awkwardly difficult but since release have realized there were a ton…

A Fistful of Context

We’ve been playtesting Octodad for a while now, and as we’ve been building our first level towards a more-or-less complete state, I’ve noticed something. Gray boxes just aren’t much fun! I’ve been under the impression for a long time that mechanics are the end-all and…

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