Factsheet

Developer:
Young Horses
Based in Chicago, Illinois

Release date:
January 30th, 2014 (PC/Mac/Linux), April 22nd, 2014 (PS4), May 26th, 2015 (PS Vita/PS TV), August 26th, 2015 (Xbox One), October 29th, 2015 (Wii U), October 29th, 2015 (iOS), November 4th, 2015 (Android/NVIDIA SHIELD), November 9th, 2017 (Nintendo Switch)

Platforms:
Steam PC/Mac/Linux
Direct PC/Mac/Linux
PS4
PS Vita/PS TV
Xbox One
Nintendo Switch
Wii U
iOS
Google Play
NVIDIA SHIELD

Website:
https://octodad.com

Regular Price:

USD14.99
EUR13.99
GBP11.99

Description

Octodad: Dadliest Catch is a game about destruction, deception, and fatherhood. The player controls Octodad, a dapper octopus masquerading as a human, as he goes about his life. Octodad's existence is a constant struggle, as he must master mundane tasks with his unwieldy boneless tentacles while simultaneously keeping his cephalopodan nature a secret from his human family.

History

In Octo-ber 2010, a group of university students released the original Octodad into the world. Despite everyone being convinced that the game was about a normal human dad, the game was a cult hit, gained critical acclaim, and was an Independent Games Festival Student Finalist in 2011. Octodad received enough attention that the team decided to run a Kickstarter, form the game studio Young Horses, and create a bigger, better, more polished game about Octodad. Two and a half years after beginning production, Octodad: Dadliest Catch is ready to flop awkwardly into your arms.

Features

  • Octodad’s wacky physics create hilarious moments that are different every time. Be surprised by the randomness of Octodad’s flailing or express your own sense of humor by making Octodad do silly things.
  • An all-new adventure that explores Octodad’s world, relationships and backstory.
  • Complete Octodad’s sartorial style by collecting and wearing a variety of hidden neckties.
  • Gather family members and/or friends to control Octodad's limbs in co-op mode with 2 to 4 players. Up to 4 times the limbsanity!
  • Gain access to the (Windows Only) level editor that the Young Horses used to create Octodad: Dadliest Catch. Create your own ridiculous levels for Octodad to squish and flop through and submit them to Steam Workshop.
  • Play mod levels created by the Steam community and the creators of Octodad on Steam Workshop. (PC/Mac/Linux)
  • Experience Dadliest Catch’s unique control scheme with various control inputs, including X360, DualShock4, Mouse + Keyboard, Mac multitouch trackpad, Windows 8 touchscreens, DirectInput, and XInput controllers which all can be remapped to any configuration a player may want.

Videos

Octodad Shorts DLC Announcement YouTube

Launch Announcement Trailer YouTube

E3 2013 PS4 Announcement Trailer YouTube

Teaser YouTube


Images

download all screenshots & photos as .zip (29MB)
octodad_shorts_first_date.png
octodad_shorts_hospital.png
octodad_11.png
octodad_07.png
octodad_12.png
octodad_03.png
ShortsTitleCard.png
octodad_01.png
octodad_02.png
octodad_08.png
octodad_04.png
octodad_10.png
octodad_09.png
octodad_06.png
octodad_05.png

download logo files as .zip (454KB)
logo.png


Selected Articles

  • " Watching Octodad: Dadliest Catch being played at E3 on a PlayStation 4, you notice one thing that separates it from virtually every other title on the show floor. Rather than seeing stoic, expressionless faces on its players, you see laughter and ear–to–ear smiles."
    - Michael McWhertor, Polygon
  • "The game is both fun and funny, but that only gets you halfway. Whether it’s imposter syndrome, social anxiety, hiding something, or just feeling like sometimes you give something your best and it’s not enough… Octodad taps into a deep primal fear of being something that’s “other” and trying to hide it. When you combine innovative controls, pleasant aesthetics, with a universal sense of fear you end up with a great game. I can’t wait to play the whole thing."
    - Ben Kuchera, Penny Arcade Report
  • "...come PAX time, a stroll through the Indie Megabooth has the power not just to restore faith in the creative direction of the industry but also to find the gems that allow us to become fanboys again. This year, that game for me was Octodad: Dadliest Catch..."
    - Holly Green, Destructoid

Monetization Permission

Young Horses allows for the contents of Octodad Dadliest Catch to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Octodad Dadliest Catch is legally & explicitly allowed by Young Horses. This permission can be found in writing at http://younghorsesgames.com/press/sheet.php?p=octodad_dadliest_catch.


Octodad Shorts DLC
Standalone stories from Octodad: Dadliest Catch as FREE DLC via title updates for all platforms. https:.


About Young Horses

Boilerplate
As Young Horses we strive to push the boundaries of game design in order to create experiences that players have not seen before. This is not only because we think that we should be bringing something new to our medium and our industry, but because we think that innovation is necessary to reach new, broader audiences. Our goal is to create innovative, intelligent, and charming entertainment that can be enjoyed by both children and adults.

More information
More information on Young Horses, our logo & relevant media are available here.


Octodad Dadliest Catch Credits

Majdi Badri
Designer, Writer

Nick Esparza
Animator

Kevin Geisler
COO, Programmer

John Murphy
Designer

Seth Parker
Audio Composition/Design

Jeff Rosenthal
Contract Artist

Devon Scott-Tunkin
CFO, Programmer, Webmaster

Chris Stallman
Lead Artist

Philip Tibitoski
CEO, Community Manager

Kevin Zuhn
Creative Director, Writer, Designer


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks