The development of Octodad, his family, and the other characters in the original game took up quite a bit of our time in pre-production. We tussled with things like body shapes, colors, texturing styles, and general personalities when creating the characters that fill our world. We thought it might be cool to share some of our initial concepts for these characters and environments with you guys. Check it out!
Here’s a link to our gallery filled with concept art and early prototype screens.
And here’s a little playlist of concept renders:
– Phil